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Not the most original idea but it was implemented pretty well. It had smooth gameplay and it can be a fun timewaster. I'd recommend some refining the tile placement, water fountains are usually attached to a wall or a column with impassable terrain, and it would be a good idea to disable player movement after death. If you are planning on working some more on it I would consider adding the option to upgrade projectile size and rate of fire. I would also consider a dodge cooldown that can be reduced if you insist on not adding any more attacks/spells. All in all, it is a good game, especially considering it is your first Jam.

It's annoying to have to replay the old levels to get to the later levels. I recommend either randomizing stuff so the earlier levels stay interesting and make it a Roguelike, or make it so you can save and you don't have to replay a whole bunch that you're bored of just to get another shot at a later room.

Really like the art style and I already died to the first boss multiple times, those cats! :D 

Thank you so much! I used different art assets from creators here on itch, so I'm glad it all came together :) I should probably make the game a bit easier I think. Thanks so much for playing!